środa, 8 maja 2013

FumeFX + Krakatoa particles test


This was one of my first attempt of using Krakatoa render engine.

I used FumeFX with simple source. There was few settings, that had to by animated through time, to control particles burst, spread, etc. After hours of tweaking keyframes I end up with something like ~2,5 million particles. I've used krakatoa to render them.

Software used:

3ds max
Fume FX
Krakatoa
After Effects 

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